Alberto's Portfolio

About me

I am game developer and tech enthusiast from Spain. I mainly work as a gameplay programmer, but I also have experience designing AI behaviours and implementing engine tools for designers and artists.

A portrait picture of myself.

Latest updates

Check out the projects I have been working on recently

Excelente Servicio

game gamejam

Excelente Servicio is a Tetris inspired arcade game with a tasty twist: The objective here is to fill in the food trays to complete orders in a restaurant.

Delivery On Time

game gamejam

Collect as much money as possible before the time is up by getting beer crates to the different bars in town and recycling empty bottles.

Professional Experience

Unity3D Game Developer

Voodoo Internal Studios (Germany, France)2022 - NOW

I joined Voodoo as a full time Unity3D developer and I am currently working on a series of games for Android and iOS. Some of the titles I have worked on in the past are: All-in-Words, Magnetic Cubes, Sudoku Paths, Letter Towers and Diamond Art - ASMR Game.

Java Research Developer

Immense Simulations (Spain)2020 - 2022

At Immense I have created tools for a traffic simulation engine (e.g. writing a custom Behaviour Tree implementation in Java.) I have also used and studied efficient path finding algorithms such as Dijkstra and A*.

Education

Video Game Design & Development B.C.S

University Jaime I (Spain)2014 - 2018

On this bachelor’s degree I was introduced to coding. From the very basics up to creating games and writing complex algorithms and AI behaviours.

Game Design

Hanzehogeschool (The Netherlands)2018

While attending the Game Design course I became used to work as part of a development team and I embraced the AGILE methodology.

But wait... there's more!

A screenshot of my resume. Download my complete resume here